Adolescence refers to the transition from childhood to adulthood, which is typically from the onset of puberty to guardian independence (12–25 years) (Jaworska & MacQueen,
2015). This period is a unique opportunity for personal growth and development as it coincides with social changes, spending less time with parents and more time with peers, resulting in an increase in autonomy, independence, identity, and self-awareness (Ciranka & van den Bos,
2019). At the same time, about one in five adolescents experiences emotional problems, including depressive symptoms, highlighting the vulnerability of this age group relative to other age groups (Kessler et al.,
2005). Like any other human being, adolescents have fundamental needs for safety (Crandall et al.,
2020), feeling belonged (Crandall et al.,
2020), and a sense of purpose (Poole & Evans,
1989). When these needs are violated, one can experience the flipside of these needs, including feeling threatened, isolated, and useless, which leads to an increase risk on developing depressive symptoms (Crandall et al.,
2020). The setting in which adolescents meet these fundamental needs rely, among other things, on parental support (Janssen et al.,
2021), close friendships (Berndt,
2002), and involvement in school and communities (Clemens et al.,
2020). Extreme external factors, such as the imposed government restrictions on COVID-19, have made it challenging for youth to socialize with peers to develop their independence, as well as cope with difficult situations where social interactions are naturally supportive (Keijsers & Bülow,
2021). For example, whereas previously youth with the strongest cards made it through adolescence without too many problems, this group may also run an increased risk of developing emotional problems as about 30–50% of adolescents were feeling lonely as of social deprivation (Loades et al.,
2020). Moreover, certain subpopulations, including those from minority racial-ethic background (Smith et al.,
2020), females (Ma et al.,
2021) and individuals with pre-existing mental health problems (Gobbi et al.,
2020), experience more impact on their mental health due to COVID-19. In addition, imposed social restrictions may have been harder hit by older adolescents, as they are more likely to participate in social events (such as parties, gatherings) and form intimate relationships that provide safety, comfort and feeling belonged. Indeed, previous epidemiological studies indicate that older adolescents experience more mental health issues due to COVID-19, such as anxiety, compared to younger adolescents (Duan et al.,
2020). Overall, the serious threat to the mental health of adolescents is shown by the worrying number of youth affected by mental health disorders, such as anxiety and depression, which amounts to nine million adolescents in Europe, according to UNICEF (UNICEF,
2021). It is clear that the demand for clinical care far exceeds the supply (American Psychological Association,
2020). Delays in treatment may have deleterious consequences regarding long-term mental health problems (de Girolamo et al.,
2012). Prevention and early detection of mental health problems are necessary to reduce the burden, hence less invasive treatments aimed at preventing adolescents from decreasing their emotional well-being receive attention. In particular, mobile health (mHealth) applications can offer a unique opportunity to provide mental health support in a very accessible way since there are no geographically, financially or socially barriers (Price et al.,
2014). Therefore, this study aimed to examine an mHealth intervention on promoting daily well-being in adolescents during a stressful period.
mHealth and CBT
mHealth apps are technology-based solutions to support mental health (Andersson & Titov,
2014). In addition to contributing to social support during times of social constraints, like COVID-19, such technology can integrate components aimed at increasing adaptive coping and reducing symptoms of mental illness (Chandrashekar,
2018). Adaptive coping, defined as a problem-solving adaptation when faced with stressful situations, can provide a crucial buffer against the negative impact of the pandemic on daily well-being (Flesia et al.,
2020). By periodically reporting thoughts, behaviors, and actions, mHealth app users can increase their emotional self-awareness, which has been found to be involved in mental health (anxiety, depressive symptoms), and improve coping (Bakker et al.,
2016). In addition, mHealth appears to be most successful when it provides stress management interventions (Bakker et al.,
2016).
In this context, there is a growing interest in using the principles of cognitive-behavioral therapy (CBT) in an mHealth setting (Bakker et al.,
2016). CBT is an effective technique for preventing or treating mental illness by controlling maladaptive thoughts that arise because of negative interpretation situations (Luo & McAloon,
2021). Key principles of CBT include; context engagement (promote adaptive imagining and execution of new experiences), attention change (to change the focus of attention on relevant, non-disturbing stimuli, such as acceptance.), and cognitive change (to change the perspective of an event which changes the emotional significance and meaning of that event) (Mennin et al.,
2013). Randomized control trials estimating the efficacy of CBT-based interventions through mHealth have been shown to reduce depressive symptoms and social anxiety disorders (Bakker et al.,
2016).
mHealth and Experience Sampling Methods
While prospective cohort studies examining the psychological impact during the COVID-19 pandemic show an increase in anxiety and depressive symptoms and a decrease in overall life satisfaction, especially in adolescents (Magson et al.,
2021), little is known about the daily emotional well-being of adolescents. In our mHealth application, we have embedded the experience sampling method (ESM) to monitor and study the everyday changes in well-being and coping. To sample the real-time experiences of adolescents, players report how they feel, behave, act, etc., at multiple random times a day by completing micro-questionnaires (Stone & Shiffman,
1994). The resulting intensive longitudinal data, a series of “emotional snapshots”, provide detailed scientific insights about individual’s experiences throughout the day.
This repeated real-time measurement has several advantages, both from the perspective of the user, as from the perspective of the researcher. At first, ESM has a higher ecological validity as it is less prone to recall bias compared to traditional self-reports (van Roekel et al.,
2019). Secondly, ESM can be used to obtain time series data which allows an
N = 1 test of the effectiveness of an intervention. Where historically, the randomized control trial (RCT) is considered the gold standard for testing interventions, creating a group-based comparison that controls for differences between individuals by random assignment to a treatment,
N = 1 designs have gained popularity (Blackston et al.,
2019). In such a within-person design, individuals are compared before, during, and after the treatment, and thus serves as their own “control condition”. When such an
N = 1 approach is conducted among a large sample, pre-existing differences between individuals can be controlled for in multilevel statistical analyses. As such, changes at the mean-level in participants’ outcomes from before to after intervention are tested, which cannot be explained by how individuals differ before the intervention. Moreover, this allows to test how individuals differ(i.e., effect heterogeneity: (Bolger et al.,
2019) and to express for how many individuals the interventions work (Grice et al.,
2020). Thirdly, ESM has demonstrated potential for clinical applications, such as improving self-awareness and self-monitoring (Folkersma et al.,
2021). Gaining individualized insight into mood and behavior patterns can lead to a more streamlined (self-)management of emotional problems (van Os et al.,
2017). This self-management, here aided by gamified online apps, has been suggested as one way to reduce an increased burden on clinical care (Bos et al.,
2019), and is therefore potentially interesting during COVID-19.
The Grow It! app
With the prevalence of depression and anxiety increasing, and health services being no longer able to meet the demands, there is an urgent need for preventive tools. Grow it! is an mHealth app developed and tested for adolescents (12–25) to prevent mental health problems using two key components (Dietvorst, Aukes, et al.,
2022). First, using ESM participants report their emotions five random times a day, which can improve reflection and self-insights. Second, the Grow It! app offers daily CBT-inspired challenges, aimed at promoting adaptive coping by focusing on aspects such as social support, self-acceptance, positive distraction, and problem solving (Dietvorst, Aukes, et al.,
2022). Prior research has indicated good user evaluations (score 7.1–7.2 of 10). In an initial study among users, 20.6–44.2% reported that the CBT-based challenges made them more active and 66.8–72.4% reported to become more reflective of their own emotional well-being as a result of the ESM (Dietvorst, Aukes, et al.,
2022). Moreover, over the course of three to six weeks, mean level of affective and cognitive well-being increased, and depressive symptoms decreased (Dietvorst et al.
2022). Even though this first proof of concept suggests potential effectiveness, it is unknown whether adolescents’ daily emotional experience and adaptive coping improves while playing the app, and to which extent improvements in well-being can be explained by engaging in CBT-based challenges.