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Word sense disambiguation via human computation

Published:25 July 2010Publication History

ABSTRACT

One formidable problem in language technology is the word sense disambiguation (WSD) problem: disambiguating the true sense of a word as it occurs in a sentence (e.g., recognizing whether the word "bank" refers to a river bank or to a financial institution). This paper explores a strategy for harnessing the linguistic abilities of human beings to develop datasets that can be used to train machine learning algorithms for WSD. To create such datasets, we introduce a new interactive system: a fun game designed to produce valuable output by engaging human players in what they perceive to be a cooperative task of guessing the same word as another player. Our system makes a valuable contribution by tackling the knowledge acquisition bottleneck in the WSD problem domain. Rather than using conventional and costly techniques of paying lexicographers to generate training data for machine learning algorithms, we delegate the work to people who are looking to be entertained.

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        cover image ACM Conferences
        HCOMP '10: Proceedings of the ACM SIGKDD Workshop on Human Computation
        July 2010
        95 pages
        ISBN:9781450302227
        DOI:10.1145/1837885

        Copyright © 2010 ACM

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 25 July 2010

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