ABSTRACT
Each day millions of people play digital games with different motivations. These motivations rang from time beating to deep immersion into a narration or interacting with a community. To address all these different means, a range of game designs is necessary. Traditional human computation games cannot present all these aspects yet.
This work will give a game centered view on game design for human computation. To demonstrate the value of this view it will present a fast-paced action game called OnTo-Galaxy along with two different human computation tasks.
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Index Terms
- Frontiers of a paradigm: exploring human computation with digital games
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