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What you look at is what you get: eye movement-based interaction techniques

Published:01 March 1990Publication History

ABSTRACT

In seeking hitherto-unused methods by which users and computers can communicate, we investigate the usefulness of eye movements as a fast and convenient auxiliary user-to-computer communication mode. The barrier to exploiting this medium has not been eye-tracking technology but the study of interaction techniques that incorporate eye movements into the user-computer dialogue in a natural and unobtrusive way. This paper discusses some of the human factors and technical considerations that arise in trying to use eye movements as an input medium, describes our approach and the first eye movement-based interaction techniques that we have devised and implemented in our laboratory, and reports our experiences and observations on them.

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        cover image ACM Conferences
        CHI '90: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
        March 1990
        474 pages
        ISBN:0201509326
        DOI:10.1145/97243

        Copyright © 1990 ACM

        Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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        New York, NY, United States

        Publication History

        • Published: 1 March 1990

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        CHI '90 Paper Acceptance Rate47of260submissions,18%Overall Acceptance Rate6,199of26,314submissions,24%

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