ABSTRACT
Previsualization (previs) is an essential phase in the visual design process of narrative media such as film, animation, and stage plays. In digital previs complex 3D tools are used that are not specifically designed for the previs process making it hard to use for creative persons without much technical knowledge. To enable building dedicated previs software, we analyze the tasks performed in digital previs based on interviews with domain experts. In order to support creative persons in their previs work we propose the use of natural user interfaces and discuss which are suited for the specific previs tasks.
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Index Terms
- Analysis of Previsualization Tasks for Animation, Film and Theater
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