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On the design of Camelot, an outdoor game for children

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Published:07 June 2006Publication History

ABSTRACT

This paper describes the design of Camelot, a mobile outdoor game for small groups of children aged 7-10. Camelot was designed with the aim to encourage social interaction between the players and to encourage physical activity. The paper extends the research literature on design methodology for children, by recording and reflecting upon the lessons learnt by applying a range of techniques for involving children in the design of interactive systems.

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          cover image ACM Other conferences
          IDC '06: Proceedings of the 2006 conference on Interaction design and children
          June 2006
          172 pages
          ISBN:9781450378086
          DOI:10.1145/1139073

          Copyright © 2006 ACM

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          New York, NY, United States

          Publication History

          • Published: 7 June 2006

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