Skip to main content
main-content
Top

Tip

Swipe om te navigeren naar een ander artikel

Gepubliceerd in: Journal of Autism and Developmental Disorders 12/2020

07-04-2020 | Original Paper

Virtual Reality Immersion Rescales Regulation of Interpersonal Distance in Controls but not in Autism Spectrum Disorder

Auteurs: Marco Simões, Susana Mouga, Andreia C. Pereira, Paulo de Carvalho, Guiomar Oliveira, Miguel Castelo-Branco

Gepubliceerd in: Journal of Autism and Developmental Disorders | Uitgave 12/2020

Log in om toegang te krijgen
share
DELEN

Deel dit onderdeel of sectie (kopieer de link)

  • Optie A:
    Klik op de rechtermuisknop op de link en selecteer de optie “linkadres kopiëren”
  • Optie B:
    Deel de link per e-mail

Abstract

Interpersonal distance (IPD) is a simple social regulation metric which is altered in autism. We performed a stop-distance paradigm to evaluate IPD regulation in autism spectrum disorder (ASD) and control groups in a real versus a virtual environment mimicking in detail the real one. We found a bimodal pattern of IPDs only in ASD. Both groups showed high IPD correlations between real and virtual environments, but the significantly larger slope in the control group suggests rescaling, which was absent in ASD. We argue that loss of nuances like non-verbal communication, such as perception of subtle body gestures in the virtual environment, lead to changed regulation of IPD in controls, whilst ASD participants show similar deficits in perceiving such subtle cues in both environments.

Met onderstaand(e) abonnement(en) heeft u direct toegang:

BSL Psychologie Totaal

Met BSL Psychologie Totaal blijf je als professional steeds op de hoogte van de nieuwste ontwikkelingen binnen jouw vak. Met het online abonnement heb je toegang tot een groot aantal boeken, protocollen, vaktijdschriften en e-learnings op het gebied van psychologie en psychiatrie. Zo kun je op je gemak en wanneer het jou het beste uitkomt verdiepen in jouw vakgebied.

Literatuur
go back to reference Bellani, M., Fornasari, L., Chittaro, L., & Brambilla, P. (2011). Virtual reality in autism: State of the art. Epidemiology and Psychiatric Sciences, 20(3), 235–238. CrossRef Bellani, M., Fornasari, L., Chittaro, L., & Brambilla, P. (2011). Virtual reality in autism: State of the art. Epidemiology and Psychiatric Sciences, 20(3), 235–238. CrossRef
go back to reference Boyd, L. E., Gupta, S., Vikmani, S. B., Gutierrez, C. M., Yang, J., Linstead, E., & Hayes, G. R. (2018). VrSocial: Toward immersive therapeutic VR systems for children with autism. Conference on Human factors in computing systems—Proceedings, 2018- April (pp. 1–12). https://​doi.​org/​10.​1145/​3173574.​3173778 Boyd, L. E., Gupta, S., Vikmani, S. B., Gutierrez, C. M., Yang, J., Linstead, E., & Hayes, G. R. (2018). VrSocial: Toward immersive therapeutic VR systems for children with autism. Conference on Human factors in computing systems—Proceedings, 2018- April (pp. 1–12). https://​doi.​org/​10.​1145/​3173574.​3173778
go back to reference Burke, S. L., Bresnahan, T., Li, T., Epnere, K., Rizzo, A., Partin, M.,… Trimmer, M. (2018). Using virtual interactive training agents (ViTA) with adults with autism and other developmental disabilities. Journal of Autism and Developmental Disorders, 48(3), 905–912. https://​doi.​org/​10.​1007/​s10803-017-3374-z Burke, S. L., Bresnahan, T., Li, T., Epnere, K., Rizzo, A., Partin, M.,… Trimmer, M. (2018). Using virtual interactive training agents (ViTA) with adults with autism and other developmental disabilities. Journal of Autism and Developmental Disorders, 48(3), 905–912. https://​doi.​org/​10.​1007/​s10803-017-3374-z
go back to reference Crowell, C., & Pares, N. (2018). Variations between perceptions of interpersonal distance in virtual environments for autism. CHI PLAY 2018—Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, (October), 415–421. https://​doi.​org/​10.​1145/​3270316.​3271537 Crowell, C., & Pares, N. (2018). Variations between perceptions of interpersonal distance in virtual environments for autism. CHI PLAY 2018—Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, (October), 415–421. https://​doi.​org/​10.​1145/​3270316.​3271537
go back to reference Escobedo, L., Nguyen, D. H., Boyd, L. A., Hirano, S. H., Rangel, A., García-Rosas, D.,… Hayes, G. R. (2012). MOSOCO: A mobile assistive tool to support children with autism practicing social skills in real-life situations. Conference on Human Factors in Computing Systems—Proceedings, 2589–2598. https://​doi.​org/​10.​1145/​2207676.​2208649 Escobedo, L., Nguyen, D. H., Boyd, L. A., Hirano, S. H., Rangel, A., García-Rosas, D.,… Hayes, G. R. (2012). MOSOCO: A mobile assistive tool to support children with autism practicing social skills in real-life situations. Conference on Human Factors in Computing Systems—Proceedings, 2589–2598. https://​doi.​org/​10.​1145/​2207676.​2208649
go back to reference Rutter, M., Bailey, A., & Lord, C. (2003). Social communication questionnaire. Los Angeles, CA: Western Psychological Services. Rutter, M., Bailey, A., & Lord, C. (2003). Social communication questionnaire. Los Angeles, CA: Western Psychological Services.
go back to reference Strickland, D. (1997). Virtual reality for the treatment of autism. Studies in Health Technology and Informatics, 44, 81–86. PubMed Strickland, D. (1997). Virtual reality for the treatment of autism. Studies in Health Technology and Informatics, 44, 81–86. PubMed
go back to reference Tzanavari, A., Charalambous-Darden, N., Herakleous, K., & Poullis, C. (2015). Effectiveness of an Immersive Virtual Environment (CAVE) for teaching pedestrian crossing to children with PDD-NOS. Proceedings—IEEE 15th international conference on advanced learning technologies: advanced technologies for supporting open access to formal and informal learning, ICALT 2015 (pp. 423–427). https://​doi.​org/​10.​1109/​ICALT.​2015.​85 Tzanavari, A., Charalambous-Darden, N., Herakleous, K., & Poullis, C. (2015). Effectiveness of an Immersive Virtual Environment (CAVE) for teaching pedestrian crossing to children with PDD-NOS. Proceedings—IEEE 15th international conference on advanced learning technologies: advanced technologies for supporting open access to formal and informal learning, ICALT 2015 (pp. 423–427). https://​doi.​org/​10.​1109/​ICALT.​2015.​85
go back to reference Wechsler, D. (2003). Wechsler intelligence scale for children-third edition (WISC-III)—Portuguese version. Lisboa: Cegoc-Tea. Wechsler, D. (2003). Wechsler intelligence scale for children-third edition (WISC-III)—Portuguese version. Lisboa: Cegoc-Tea.
go back to reference Wechsler, D. (2008). Wechsler intelligence scale for adults—Third edition (WAIS-III)—Portuguese version. Lisboa: Cegoc-Tea. Wechsler, D. (2008). Wechsler intelligence scale for adults—Third edition (WAIS-III)—Portuguese version. Lisboa: Cegoc-Tea.
Metagegevens
Titel
Virtual Reality Immersion Rescales Regulation of Interpersonal Distance in Controls but not in Autism Spectrum Disorder
Auteurs
Marco Simões
Susana Mouga
Andreia C. Pereira
Paulo de Carvalho
Guiomar Oliveira
Miguel Castelo-Branco
Publicatiedatum
07-04-2020
Uitgeverij
Springer US
Gepubliceerd in
Journal of Autism and Developmental Disorders / Uitgave 12/2020
Print ISSN: 0162-3257
Elektronisch ISSN: 1573-3432
DOI
https://doi.org/10.1007/s10803-020-04484-6