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The 3D REThink Life Game, a Game-Based Intervention for Training Emotion Regulation Abilities

  • 01-06-2025
Gepubliceerd in:

Abstract

Digital interventions, such as mental health apps, online or game-based interventions become nowadays vital tools in providing accessible and immediate support for individuals struggling with mental health issues. These technologies offer innovative ways to monitor and improve mental well-being and overcome many barriers of traditional therapy. The present paper introduces a new game-based intervention designed to train emotion regulation abilities in children, adolescents and young adults. The intervention, named the REThink Life online game, is composed of four levels, each training a distinct emotion regulation ability and is based on the Rational Emotive Behavioral Therapy (REBT). The game has several adjustable features, and an embedded assessment system that offers personalized recommendations for playing the game. The REThink Life online game can be used as a standalone intervention or as an adjuvant to another CBT based intervention. Implications for youths’ mental health are discussed.
Titel
The 3D REThink Life Game, a Game-Based Intervention for Training Emotion Regulation Abilities
Auteurs
Oana A. David
Cristina Tomoiagă
Publicatiedatum
01-06-2025
Uitgeverij
Springer US
Gepubliceerd in
Journal of Rational-Emotive & Cognitive-Behavior Therapy / Uitgave 2/2025
Print ISSN: 0894-9085
Elektronisch ISSN: 1573-6563
DOI
https://doi.org/10.1007/s10942-025-00591-4
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