Swipe om te navigeren naar een ander artikel
Autism spectrum disorder (ASD) is a neurodevelopmental disorder that affects socio-emotional skills and perspective-taking abilities. Although social stories in a form of virtual reality program can help children with ASD, developing them and identifying appropriate responses might be subjective and thus challenging. Using Delphi method, and guided by general case training, we involved 63 parents and clinicians of individuals with ASD, in two rounds of online iteration to refine the stories. Scenarios that reached a 75% agreement level were accepted. This project is the first study to develop and validate a library of 75 short socio-emotional stories that illustrate various types and intensities of emotion in three social contexts of home, school, and community as the content of a virtual reality program.
Log in om toegang te krijgen
Met onderstaand(e) abonnement(en) heeft u direct toegang:
Agran, M., & Krupp, M. (2010). A preliminary investigation of parents’ opinions about safety skills instruction: An apparent discrepancy between importance and expectation. Education and Training in Autism and Developmental Disabilities, 45, 303–311.
American Psychiatric Association. (2013). DSM-5 Task Force. Diagnostic and statistical manual of mental disorders: DSM-5 (5th ed.). Washington, D.C: American Psychiatric Publishing. CrossRef
Baron-Cohen, S. (2000). Theory of mind and autism: A fifteen year review. Understanding other minds: Perspectives from Developmental Cognitive Neuroscience, 2, 3–20.
Behrmann, M., Thomas, C., & Humphreys, K. (2006). Seeing it differently: Visual processing in autism. Trends in Cognitive Sciences, 10, 258–264. CrossRef
Bernad-Ripoll, S. (2007). Using a self-as-model video combined with social stories™ to help a child with asperger syndrome understand emotions. Focus on Autism and Other Developmental Disabilities, 22, 100–106. CrossRef
Chezan, L. C., Drasgow, E., & Marshall, K. J. (2012). A report on using general-case programming to teach collateral academic skills to a student in a postsecondary setting. Focus on Autism and Other Developmental Disabilities, 27, 22–30. CrossRef
Dalkey, N. C. (1972). Studies in the quality of life; delphi and decision-making. Lexington: Lexington Books.
Dalkey, N. C., Brown, B. B., & Cochran, S. (1969). The Delphi method: An experimental study of group opinion (Vol. 3). Santa Monica, CA: Rand Corporation.
Delano, M., & Snell, M. E. (2006). The effects of social stories on the social engagement of children with autism. Journal of Positive Behavior Interventions, 8, 29–42. CrossRef
Dziobek, I., Rogers, K., Fleck, S., Bahnemann, M., Heekeren, H. R., Wolf, O. T., & Convit, A. (2008). Dissociation of cognitive and emotional empathy in adults with Asperger syndrome using the multifaceted empathy test (MET). Journal of Autism and Developmental Disorders, 38, 464–473. CrossRefPubMed
Golan, O., Ashwin, E., Granader, Y., McClintock, S., Day, K., Leggett, V., & Baron-Cohen, S. (2010). Enhancing emotion recognition in children with autism spectrum conditions: An intervention using animated vehicles with real emotional faces. Journal of Autism and Developmental Disorders, 40, 269–279. CrossRefPubMed
Goldsmith, T. R., & LeBlanc, L. A. (2004). Use of technology in interventions for children with autism. Journal of Early and Intensive Behavior Intervention, 1, 166–178. CrossRef
Gray, C. A., & Garand, J. D. (1993). Social stories: Improving responses of students with autism with accurate social information. Focus on Autistic Behavior, 8, 1–10. CrossRef
Horner, R., Sprague, J., & Wilcox, B. (2005). General case programming. Encyclopedia of Behavior Modification and Cognitive Behavior Therapy, 3, 1343–1348.
Horner, R. H., & Albin, R. W. (1988). Research on general-case procedures for learners with severe disabilities. Education and Treatment of Children, 11, 375–388.
Hsieh, H.-F., & Shannon, S. E. (2005). Three approaches to qualitative content analysis. Qualitative Health Research, 15, 1277–1288. CrossRef
Hsu, C.-C., & Sandford, B. A. (2007). The Delphi technique: Making sense of consensus. Practical Assessment, Research & Evaluation, 12, 1–8.
Jorm, A. F. (2015). Using the Delphi expert consensus method in mental health research. Australian & New Zealand Journal of Psychiatry, 49, 887–897. CrossRef
Josman, N., Ben-Chaim, H., Friedrich, S., & Weiss, P. (2008). Effectiveness of virtual reality for teaching street-crossing skills to children and adolescents with autism. International Journal on Disability and Human Development, 7, 49–56. CrossRef
Kreider, C. M., Bendixen, R. M., Young, M. E., Prudencio, S. M., McCarty, C., & Mann, W. C. (2016). Social networks and participation with others for youth with learning, attention, and autism spectrum disorders: Réseaux sociaux et participation avec les autres, chez des adolescents ayant des troubles d’apprentissage, de l’attention et du spectre de l’autisme. Canadian Journal of Occupational Therapy, 83, 14–26. CrossRef
Lau, B. T., & Win, K. M. (2017). Differentiated animated social stories to enhance social skills acquisition of children with autism spectrum disorder. V.C. Bryan, A.T. Musgrove & J.R. Powers, (Eds.), Handbook of research on human development in the digital age (pp. 300–329). Hershey: IGI Global.
McDonnell, J. J., & Ferguson, B. (1988). A comparison of general case in vivo and general case simulation plus in vivo training. Journal of the Association for Persons with Severe Handicaps, 13, 116–124. CrossRef
More, C. (2008). Digital stories targeting social skills for children with disabilities: Multidimensional learning. Intervention in School and Clinic, 43, 168–177. CrossRef
Parsons, S., & Cobb, S. (2011). State-of-the-art of virtual reality technologies for children on the autism spectrum. European Journal of Special Needs Education, 26, 355–366. CrossRef
Plaisted, K. C. (2001). Reduced generalisation in autism: An alternative to weak central coherence. In J. Burack, T. Charman, N. Yirmiya & P. R. Zelazo (Eds.), The development of autism: Perspectives from theory and research (pp. 149–169). Mahwah: Lawrence Erlbaum Associates.
Sansosti, F. J., Powell-Smith, K. A., & Kincaid, D. (2004). A research synthesis of social story interventions for children with autism spectrum disorders. Focus on Autism and Other Developmental Disabilities, 19, 194–204. CrossRef
Scattone, D. (2007). Social skills interventions for children with autism. Psychology in the Schools, 44, 717–726. CrossRef
Self, T., Scudder, R. R., Weheba, G., & Crumrine, D. (2007). A virtual approach to teaching safety skills to children with autism spectrum disorder. Topics in Language Disorders, 27, 242–253. CrossRef
Smith, C. (2017). Writing and developing social stories: Practical interventions in autism (2nd ed.). Abingdon: Taylor & Francis. CrossRef
Uljarevic, M., & Hamilton, A. (2013). Recognition of emotions in autism: A formal meta-analysis. Journal of Autism and Developmental Disorders, 43(7), 1517–1526. CrossRef
Volioti, C., Tsiatsos, T., Mavropoulou, S., & Karagiannidis, C. (2016). VLEs, social stories and children with autism: A prototype implementation and evaluation. Education and Information Technologies, 21, 1679–1697. CrossRef
Walsh, L., & Barry, M. (2008). A visual narrative for teaching social routines: Animations for young learners with autism. In Human-Computer Interaction Conference, 19–20 Sept 2008, University College Cork.
Wilczynski, S. M., Menousek, K., Hunter, M., & Mudgal, D. (2007). Individualized education programs for youth with autism spectrum disorders. Psychology in the Schools, 44, 653–666. CrossRef
Wingate, M., Kirby, R., Pettygrove, S., Cunniff, C., Schulz, E., Ghosh, T., … Developmental Disabilities Monitoring Network Surveillance Year 2010 Principal Investigators. (2014). Prevalence of autism spectrum disorder among children aged 8 years—autism and developmental disabilities monitoring network, 11 sites, united states, 2010. Morbidity and Mortality Weekly Report: Surveillance Summaries, 63, 1.
Ying, K. T., Sah, S. B. M., & Abdullah, M. H. L. (2016). Personalised avatar on social stories and digital storytelling: Fostering positive behavioural skills for children with autism spectrum disorder. In Paper presented at the 2016 4th International Conference on User Science and Engineering (i-USEr).
- Social Stories for Children with Autism Spectrum Disorder: Validating the Content of a Virtual Reality Program
Jill G. Zwicker
- Springer US