Elsevier

Learning and Motivation

Volume 34, Issue 3, August 2003, Pages 262-281
Learning and Motivation

Human overshadowing in a virtual pool: Simple guidance is a good competitor against locale learning

https://doi.org/10.1016/S0023-9690(03)00020-1Get rights and content

Abstract

In four experiments a new virtual preparation for humans of the Morris water task (VMWT) was used. Psychology students were trained to locate a platform (either visible or invisible) in the presence of four landmarks (A, B, C, D), spaced at equal intervals around the edge of the pool. At the end of training one test trial was given in the presence of one or several landmarks, without the platform, and the time the students spent in the platform quadrant was registered. Experiment 1 used an invisible platform. It was designed to see how much the students had learned either of the whole set of four landmarks or of some subset of it when searching for the platform on test. When tested with four or two landmarks (either relatively near or far from the platform), the students’ performance was equivalent and significantly better than that obtained with one landmark only (either relatively near or far from the platform). In Experiment 2, for Group Experimental, the platform was visible, while for Group Control, it was invisible. On the test trial, a clear overshadowing effect was found: the Overshadowing group spent significantly less time in the platform quadrant than the Control group. A third group, Group Experimental-Slow, was subsequently added to eliminate an alternative explanation of spatial overshadowing in terms of differential experience with the landmarks during training. Finally, Experiments 3 and 4 were conducted to control for generalization decrement. The data are discussed within the growing body of evidence that suggests that the general laws of learning apply to many species, both in the spatial and temporal domains.

Section snippets

Experiment 1

By virtual navigation humans can locate a hidden goal using virtual landmarks in much the same way that rats do (Astur, Ortiz, & Sutherland, 1998). The aim of Experiment 1 was to see if our behavioural preparation, a virtual Morris task, would work with students. Specifically, we aimed to establish that students could learn to locate the platform when trained with four landmarks that were rotated with the platform from trial to trial(the test of such learning being that they would spend more

Experiment 2

The aim of Experiment 2 was to find out whether locale or landmark-based learning could be overshadowed by simple guidance when using a virtual Morris water task (VMWT) and students as subjects. This work expands on that of March et al. (1992, Experiment 3).

The experiment consisted of two groups of students, Group Experimental (with landmarks and a visible platform) and Group Control (with landmarks and a hidden platform). On the test trial, in the presence of the landmarks and without the

Experiment 3

Experiment 2 has an alternative explanation in terms of generalization decrement. It is arguable that in Experiment 2 the students trained with the visible platform (Group Experimental) may have performed less accurately on the test trial than the students trained with the invisible platform (Group Control) because the configuration of landmarks also included the sight of the platform. Thus, the response learned to the configuration formed by A, B, C, D, and the platform did not transfer

Experiment 4

In Experiment 3, no overshadowing effect was found and, equally importantly, the performance of the students in both groups did not reflect significant spatial learning on the test trial. We questioned the worth of both the acquisition task and the dependent variable we had used (i.e., time to reach the safe platform when two platforms are visible, one safe and one false). Therefore, in Experiment 4, the acquisition task used in Experiment 3 was converted into a discrimination task. In this

General discussion

Experiment 1 showed that students trained in a virtual Morris water task with four landmarks present that, along with the platform, virtually rotated from trial to trial, learned to locate the platform: they spent more time in the platform quadrant than expected by chance on a test trial. The control exerted by different subsets of these landmarks was different. When tested with four or two landmarks (either relatively near or far from the platform), the students’ performance was equivalent and

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    The software for this study was designed by J.A. Aznar-Casanova. We are very grateful both to T. Rodrigo for her helpful comments on an earlier version of the manuscript, and also to an anonymous referee for his/her suggestion to run Group Experimental-Slow in Experiment 2. This research was supported by grants from the Spanish ‘Ministerio de Ciencia y Tecnologı́a’ (Refs. No. BSO2001-3264 and BSO2001-3639).

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