Abstract
This study evaluated the utility of the cool versus not cool procedure for teaching three structured indoor games to eight children diagnosed with autism spectrum disorder (ASD). The study took place as part of a social skills group for individuals diagnosed with ASD, and this study was one component of that group. The cool versus not cool procedure consisted of the teacher demonstrating each game the cool (i.e., appropriate) and not cool (i.e., inappropriate) way and having the participants provide a rationale as to why the demonstration was either cool or not cool. This was followed by giving the participants the opportunity to role-play the game in front of the group. The teachers utilized unprompted performance probes with no programmed reinforcement to create opportunities for the participants to display the targeted behavior (s). A multiple baseline design across behaviors and replicated across participants was utilized. The results indicated that seven of the eight participants mastered each of the games taught.
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Acknowledgments
We want to thank Norma Torres, Cliff Anderson, Andi Waks, Michel Jessner, Shelli Infield, Julie Stiglitch, Marc Maroney, and Alyne Kassardjian for their help on this project. This project was partially funded from a grant received in 2014 from the Organization for Autism Research. Additionally, some of the authors have media for profit on the cool versus not cool procedure.
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This study was partially funded by the Organization for Autism Research. All authors received funding to conduct the study. The seventh, eighth, and ninth author have commercial products (i.e., curriculum books and DVDs) for the procedures implemented and curriculum utilized. All procedures performed in studies involving human participants were in accordance with ethical standards of the institutional research committee and with 1964 Helsinki Declaration and its later amendments or comparable ethical standards. Informed consent was obtained from the parents of all individual participants included in the study. Formal assent was also obtained from all individual participants.
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Leaf, J.A., Leaf, J.B., Milne, C. et al. The Effects of the Cool Versus Not Cool Procedure to Teach Social Game Play to Individuals Diagnosed with Autism Spectrum Disorder. Behav Analysis Practice 9, 34–49 (2016). https://doi.org/10.1007/s40617-016-0112-5
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DOI: https://doi.org/10.1007/s40617-016-0112-5