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Gepubliceerd in: Journal of Youth and Adolescence 12/2017

23-08-2017 | Editorial

Grand Theft Auto is a “Sandbox” Game, but There are Weapons, Criminals, and Prostitutes in the Sandbox: Response to Ferguson and Donnellan (2017)

Auteurs: Alessandro Gabbiadini, Brad J. Bushman, Paolo Riva, Luca Andrighetto, Chiara Volpato

Gepubliceerd in: Journal of Youth and Adolescence | Uitgave 12/2017

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Abstract

In this issue, (Ferguson, C. J., & Donnellan, B. D., Journal of Youth and and Adolescence, published online 21 June 2017) criticize one of our studies (Gabbiadini, A., Riva, P., Andrighetto, L., Volpato, C., & Bushman, B. J., PLoS ONE, 11: 1–14, 2016) that found violent sexist video games can reduce empathy for female violence victims in male players who identify with violent male game characters, and do so by increasing masculine beliefs. Their main criticism is a “straw person” argument built on a claim that we never made (i.e., a direct effect of sexist-violent video games on empathy). They also made several other criticisms of our article. We appreciate the opportunity to respond to their criticisms in this article. We also point out some flaws in their reanalysis. Despite their criticisms, the core contributions of our original article remain intact.
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Metagegevens
Titel
Grand Theft Auto is a “Sandbox” Game, but There are Weapons, Criminals, and Prostitutes in the Sandbox: Response to Ferguson and Donnellan (2017)
Auteurs
Alessandro Gabbiadini
Brad J. Bushman
Paolo Riva
Luca Andrighetto
Chiara Volpato
Publicatiedatum
23-08-2017
Uitgeverij
Springer US
Gepubliceerd in
Journal of Youth and Adolescence / Uitgave 12/2017
Print ISSN: 0047-2891
Elektronisch ISSN: 1573-6601
DOI
https://doi.org/10.1007/s10964-017-0731-3

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