Abstract
This article has a dual aim: firstly to define augmented reality (AR) environments and secondly, based on our definition, a new taxonomy enabling these environments to be classified. After briefly reviewing existing classifications, we define AR by its purpose, ie. to enable someone to create sensory-motor and cognitive activities in a new space combining the real environment and a virtual environment. Below we present our functional taxonomy of AR environments. We divide these environments into two distinct groups. The first concerns the different functionalities enabling us to discover and understand our environment, an augmented perception of reality. The second corresponds to applications whose aim is to create an artificial environment. Finally, more than a functional difference, we demonstrate that it is possible to consider that both types of AR have a pragmatic purpose. The difference therefore seems to lie in the ability of both types of AR to free themselves or not of location in time and space.
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Notes
- 1.
Adaptors transfer data from one world to the other and may be the system’s input or output.
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Hugues, O., Fuchs, P., Nannipieri, O. (2011). New Augmented Reality Taxonomy: Technologies and Features of Augmented Environment. In: Furht, B. (eds) Handbook of Augmented Reality. Springer, New York, NY. https://doi.org/10.1007/978-1-4614-0064-6_2
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DOI: https://doi.org/10.1007/978-1-4614-0064-6_2
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