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Wireless Displays in Educational Augmented Reality Applications

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Handbook of Augmented Reality

Abstract

Augmented Reality (AR) as defined by Azuma [1] does not pose restrictions on output devices to be used for AR. Starting with light-weight notebooks and ultra mobile PCs, recently smartphones became favorite AR output devices. They represent a class of self contained computing units, providing (usually limited) computing power as well as input and output peripherals – all in one device.

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Acknowledgments

This work was funded in part by the Austrian Science Fund FWF project P19265, the EU FP7 projects PLAYMANCER (FP7-ICT-215839) and VISION (FP7-211567).

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Correspondence to Hannes Kaufmann .

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Kaufmann, H., Csisinko, M. (2011). Wireless Displays in Educational Augmented Reality Applications. In: Furht, B. (eds) Handbook of Augmented Reality. Springer, New York, NY. https://doi.org/10.1007/978-1-4614-0064-6_6

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  • DOI: https://doi.org/10.1007/978-1-4614-0064-6_6

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