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Playing the Emotion Game with Feelix

What Can a LEGO Robot Tell Us about Emotion?

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Socially Intelligent Agents

Abstract

This chapter reports the motivations and choices underlying the design of Feelix, a simple humanoid LEGO robot that displays different emotions through facial expression in response to physical contact. It concludes by discussing what this simple technology can tell us about emotional expression and interaction.

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Ā© 2002 Kluwer Academic Publishers

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CaƱamero, L.D. (2002). Playing the Emotion Game with Feelix. In: Dautenhahn, K., Bond, A., CaƱamero, L., Edmonds, B. (eds) Socially Intelligent Agents. Multiagent Systems, Artificial Societies, and Simulated Organizations, vol 3. Springer, Boston, MA. https://doi.org/10.1007/0-306-47373-9_8

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  • DOI: https://doi.org/10.1007/0-306-47373-9_8

  • Publisher Name: Springer, Boston, MA

  • Print ISBN: 978-1-4020-7057-0

  • Online ISBN: 978-0-306-47373-9

  • eBook Packages: Springer Book Archive

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